The Secret History of the Thirteenth Tribe of Kobol

THE BEGINNING: The Holy Scrolls say that life here began out there. It did, on a world known as Kobol. The Twelve Tribes of humanity lived in harmony with the Gods until one day when they rose up against each other. Each tribe wanted to prove its superiority over the others and win favor in the eyes of the Gods. The wars fought in the name of the Gods were terrible and laid waste to the lands of Kobol.

ATLANTIS: There came a day when people of the Twelve Tribes began to depart from them, striking out on their own to find a place of peace. The Gods led them to Atlantis, an island continent in the southern hemisphere of Kobol. Over time, these people built a society based on peace and enlightenment and became the Thirteenth Tribe.

THE END OF DAYS: Then came the day when the other Twelve Tribes, jealous of the Gods favor of the Thirteenth Tribe, turned their might against them. The Thirteenth Tribe defeated their enemies and there was peace for a time. Then King Jonas, the wise ruler of the Thirteenth Tribe, died. His twin sons, Romulus and Remus were left in power and both men had very different idea on how to rule. Romulus wished to follow in the footsteps of his father and maintain peace while Remus wished to set out and conquor all of the Twelve Tribes. The debate raged but was soon rendered meaningless as the Gods who had turned their back on humanity finally cursed them and drove them from Kobol. The Thirteenth Tribe, however, found favor with the Gods who provided them a map to a brave new homworld.

THE EXODUS WAR:  The Thirteenth Tribe set out across in ships numbering in the hundreds. They traveled long and far, yet the seeds of war were taking root. The Tribe had split into two factions with one third of the tribe following Remus and two thirds following Romulus. What finally started the war was when they met non-human life. Romulus appreciated them for being different while Remus wished to make them conform to human standards. Open warfare began and many lost their lives. In the end, Remus and his followers were cast out on a world that they named Terra.

FOUNDATION OF THE ALLIANCE: Remus and his followers quickly settled Terra and developed it into a thriving world. They then began to set out and colonize other worlds, conquering any who stood against them. The Terran Alliance now spans seventeen worlds with numerous non-human and near-human races that serve as vassals to their human masters. They also have not forgotten the dream of their founder Remus: To one day rule all of humanity.

 WORLDS OF THE ALLIANCE

  • TERRA: Capital world of the Alliance and home to the Alliance Conclave, the ruling body. The Conclave is made up of the Prefects of each of the seventeen worlds of the Alliance and the leader of the Conclave who holds the title of Sae'tzar. The capital city of Terra is Romalin.
  • Carolon: Homeworld of the insectoid Ovions, Carolon was one of the first worlds conquered and annexed into the Alliance. The Alliance government keeps tight control on the birth rate of the Ovions as they can reproduce rapidly. Ovions are extremely intelligent and show great aptitude with electronics and engineering. The capital city of Carolon is Argos.
  • Mars: Home of the Mars War Academy and the Ironhold Penal Colony, Mars is a hot dry and inhospitable world dominated by rocky mountain ranges and vast deserts. The Alliance Militia trains all of it's ground forces there. In addition, Mars holds vast mineral resources which the prisoners of the Ironhold Penal Colony are forced to mine. The capital city of Mars is Satarra.
  • Babylon: Known throughout the Alliance as a center of knowledge and learning, Babylon is a lush world where humanity has found a balance with nature. Modern cities surrounded by rolling hills and dense forests are the backdrop for some of the Alliances most advanced universities (second only to Terra). In high orbit of Babylon are the Jupiter Station Shipyards. These massive facilities are where the Alliance builds most of their capital ships as well as conducting research on new naval technology. The capital city of babylon is Babel.
  • Atlantis: A world that is 90% covered in water,  the humans of the Alliance have built floating and undersea cities on Atlantis to support the underwater mining of it's ocean floors which are rich in minerals. The only land mass is a small continent at the equator named Kobol. The capital city of Atlantis, Atlantis City, is located on that continent.

 

ALLIANCE RANKS

 

CIVILIAN:

SAE'TZAR: Supreme ruler of the Alliance, Sae'tzar is elected by the Alliance Grand Conclave. He serves as the head of the Conclave but also at their sufferance. A simple majority vote can elect a Sae'tzar but only a unanimous vote can unseat him. Sae'tzar can issue edicts and rulings but those rulings can be over turned with a 4/5 majority vote. Sae'tzar rules for life unless he steps down or is impeached. The current Sae'tzar of the Alliance is Claudio Maximus.

PREFECT: A Prefect is the supreme authority of an Alliance member world. A Prefect is elected by the Planetary Council of each of the seventeen member worlds. The Prefect has absolute authority over everything on his/her planet. No Prefecture can seek to influence the affairs of another and the Alliance Conclave only has powers that affect the Alliance as a whole, leaving the Prefect and his Council as the absolute power.

COUNT: Each Alliance member world is divided up into regions known as Provinces. Each Province is ruled by a Count. Unlike Plantary Councils or the Alliance Conclave, most Provincial titles are hereditary, being passed down through generations of the same family. Each Count is a member of the Planetary Ruling Council.

PROCTOR: Each Province on an Alliance world is divided up (usually by cities or towns). The ruler of each town or city is called a Proctor and is elected by the population of that area (although corruption usually plays a large part in these elections) The Proctors are part of the Provincial Council which answers to the Count of that Province.

MILITARY

 PRIMUS: Supreme Commander of the Terran Alliance Militia, the Primus is nominated by Sae'tzar and confirmed by the Conclave. The Primus has absolute authority over the day to day operations of the military and answers only to Sae'tzar. The Primus also acts as the Vice for Sae'tzar, stepping in as acting ruler of the Alliance in the event that Sae'tzar dies or is incapacitated. A Primus can never hold the title of Sae'tzar, however, while he stold holds the office of Primus.

GALAXUS: Eqivilant to an Admiral or General, a Galaxus commands one of the seventeen fleets of the Alliance Expansionary Fleet or one of the twenty Corps of the Alliance Army. They answer only to the Primus.

PRECENTOR: While all Precentor's technically hold the same rank, their position in the chain of commands is dependent on his or her seniority. At their lowest levels, Precentor's command the larger capital ships of the Alliance fleet. At the more senior levels they command entire task forces. For the Alliance Army, a Precentor usually commands a Legion (Ten Thousand warriors).

CENTURION: Centurions usually serve as the first officers of larger Alliance warships or as commanders of smaller ones, like destroyers or escort frigates. In the Alliance Army, they serve as Regimental commanders (Two Thousand warriors).  

KOMMANDANT: Kommandants serve as first officers on smaller Alliance ships and as division heads on larger ones. Typically, a Kommandant will also act as a Fighter Squadron's "First Wing", or lead pilot (a position equal to the C.A.G. on a Colonial vessel). In the Alliance Army, a Kommandant usually commands a Phalanx (five hundred warriors).